The species Silent Specter was added from BCadren crawl;
D:1 is mostly a forested open floor layout;
D:2 is always the same static floor (for now until someone makes a few new full floor vaults);
Jessica right now always spawns in the small castle on the D:2 static floor layout, and drops a book 50% of time;
D:3 has 3 vaults of castles. this still needs testing since I keep getting the same castle when testing on DCF;
There's a new late game Unique called Regal (an octopode with a cloak) that was never added to DCSS over a year ago written by our own MrSquiggles.
Already planned:
D:4 will be @bcadren 's Sewer level;
Medusa, a naga Unique with the Petrify spell, will always show up on D:2. The intent will be to let her be on D:2 until the player has enough experience...sort of like an early Sygmund.
Shorten the number of floors for each branch (including Dungeon) by 1 floor (except for Orcish Mines)
To compensate for the loss of XP from 1 less floor in most branches and Dungeon, we'll make Uniques much more frequent to spawn and possibly worth a bit more XL.
Make Jessica not always give Blink as a Spell, so that only 25% of times you get the change of getting Blink on kill...as opposed to 50% of the time
Suggestions to be considered:
none yet
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